"HenryW" <pov### [at] henrywagnerorg> wrote:
> Wild!>> What kind of texture are you using?>
#local Surface = texture {
pigment { color rgb <0.804, 0.82, 0.85> }
normal { agate scale 0.1 }
finish { ambient 0 diffuse 1 }
}
It's the normal that gives the effect. The main spheres on the objects have
a radius of 1.0.
H