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"B" <nomail@nomail> wrote:
> > How about using the cylinders in an Object Pattern to paint your mesh? This
> > won't affect the mesh geometry at all, but it does mean you have to build
> > two (or more) objects, not just one.
>
> I may try that. I hope it does not take ages to render.
Well, the Object Pattern is slowish, but I've used fancy function-based
patterns that were slower.
> Thanks.
No worries. Let us know how it goes.
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