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"Mike Williams" <nos### [at] econymdemoncouk> wrote:
> I managed to create a procedural version that has the black grout lines
> between the tiles.
I also managed to create a version with grout, and I found a cute way to get
a nice curved normal by using the negative reciprocal of your function.
I'll post the results tonight, if I get time.
These stones.inc textures look pretty, but they aren't much good for anims,
since they contain crand. :(
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