POV-Ray : Newsgroups : povray.general : quick and dirty forest : quick and dirty forest Server Time
1 Aug 2024 16:23:54 EDT (-0400)
  quick and dirty forest  
From: Barehunter
Date: 18 Jul 2005 02:25:00
Message: <web.42db4a49fe7c28fc91a4d53d0@news.povray.org>
Any recommendations for making a "forest" as seen from a great height and
distance? I tried using an object with DarkGreen texture and using FurTex
but I'm not entirely happy with it. I dont need individual trees. Thank you.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.