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I'd like to be able to rotate an object -- for example, hands on a clock --
along a plane (in this case the XY plane). My particular project is not a
clock, but I'm hopful it illustrates my goal.
However, Pov-Ray seems to only be able to rotate objects around a particular
axis.
I guess what I'm looking for is a run-down on the math required -- i.e.
rotate so much along this axis, and then along this axis, etc.
Any help would be greatly appreciated.
Thanks alot.
-Alex
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