POV-Ray : Newsgroups : moray.win : Problems with rendering udo models from Poseray : Re: Problems with rendering udo models from Poseray Server Time
29 Apr 2024 06:28:53 EDT (-0400)
  Re: Problems with rendering udo models from Poseray  
From: Hildur K 
Date: 19 Jun 2005 09:15:00
Message: <web.42b56fa3818801e79f947fd80@news.povray.org>
"Hildur K." <hil### [at] 3dcafemailevery1net> wrote:
> I have been using Poseray to convert 3ds and Poser human models into udo's
> to use in Moray. But when I render with radiosity I get ugly artefacts,
> black stripes appear around the edges. If I convert the udo to a mesh2
> object in Moray then these artefacts dissappear completely.
>
> Mesh2 objects are huge compared to udo's, the pov file size
> in one recent rendering grew from 3kb to over 10,000kb just by converting
> a single udo to mesh2.
>
> In the scene I'm currently working on I need 12 human models and of course
> other stuff as well and I'm fearing the final file size will grow to a
> something
> my system can't cope with.
>
> Does anyone know what causes these artefacts and what can be done?
> Is is Poseray or is it the udo format?

I posted examples here

http://news.povray.org/povray.binaries.images/thread/%3Cweb.42b56db48e5662c19f947fd80%40news.povray.org%3E/


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