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"fidos" <fid### [at] wanadoo fr> wrote:
> Helo,
>
> In order to test the improvements to my water surface simulator for POVRay,
> I made the same rendering than my previous post.
>
> Mainly, I change the handling of the contact of water with the object and
> the wall (I make now the difference between moving object and static wall).
>
> Any comment is wellcome.
>
> The video is MPEG1 encoded.
>
> Regards,
> Fidos
I think what you've built is amazing. But I think I know what's missing:
Bubbles?
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