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"Slime" <fak### [at] emailaddress> wrote:
> > > I think you need a photons {pass_through} on your media container.
> >
> > Thanks Mienai, that fixed everything.
>
> Hmm, why was that necessary? Shouldn't photons pass through the transparent
> surface anyway?
>
> - Slime
> [ http://www.slimeland.com/ ]
Apparently they will not, but I need to run a LOT more tests using photons,
media, and radiosity together. All I am sure of is that once I made the
media container a target I got explosive chroma dispersion, both on solid
surfaces and in the media - which is what I was after. I still find no
mention of this in the documentation. It is posted in binaries/images.
"Torture... Temple of Alden"
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