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"Mienai" <Mienai> wrote:
> "Lonnie" <lon### [at] yahoo com> wrote:
> > I don't seem to be able to render photon caustics in a media container at
> > all. With both turned on the caustics diappear, the media disappears in
> > the shadow of my transparent object, and shadows go completely black. With
> > only media turned on media works just fine with proper shading in the
> > shadows. With only photons turned on the caustics work fine. I all cases
> > in internal diffusion works. I have spent hours with the documentation to
> > no avail. What am I missing? Here are the settings I last tried:
> >
> > global_settings {
> > assumed_gamma 1.0
> > max_trace_level 15
> > photons {
> > count 20000
> > jitter .4
> > media 300
> > max_trace_level 35
> > }
> > }
> >
> > In my object's interior:
> >
> > interior{
> > ior 2.2
> > dispersion 1.9
> > dispersion_samples 120
> > }
> >
> > My objects' photon block:
> >
> > photons{
> > target
> > reflection on
> > refraction on
> > }
> >
> > My media container:
> >
> > cylinder{
> > <0,-.01,0>,<0,14,0>,8
> > texture{
> > pigment{ color rgbt <1,1,1,1>}
> > }
> > interior{
> > media{
> > scattering { 1, rgb 0.03}
> > intervals 1
> > samples 30,100
> > method 3
> > }
> > }
> > hollow
> > }
>
> I think you need a photons {pass_through} on your media container.
Thanks Mienai, that fixed everything.
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