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"Lonnie" <lon### [at] yahoo com> wrote:
> I don't seem to be able to render photon caustics in a media container at
> all. With both turned on the caustics diappear, the media disappears in
> the shadow of my transparent object, and shadows go completely black. With
> only media turned on media works just fine with proper shading in the
> shadows. With only photons turned on the caustics work fine. I all cases
> in internal diffusion works. I have spent hours with the documentation to
> no avail. What am I missing? Here are the settings I last tried:
>
> global_settings {
> assumed_gamma 1.0
> max_trace_level 15
> photons {
> count 20000
> jitter .4
> media 300
> max_trace_level 35
> }
> }
>
> In my object's interior:
>
> interior{
> ior 2.2
> dispersion 1.9
> dispersion_samples 120
> }
>
> My objects' photon block:
>
> photons{
> target
> reflection on
> refraction on
> }
>
> My media container:
>
> cylinder{
> <0,-.01,0>,<0,14,0>,8
> texture{
> pigment{ color rgbt <1,1,1,1>}
> }
> interior{
> media{
> scattering { 1, rgb 0.03}
> intervals 1
> samples 30,100
> method 3
> }
> }
> hollow
> }
I think you need a photons {pass_through} on your media container.
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