Orchid XP v2 <voi### [at] devnull> wrote:
> The lighting in this is completely wrong... (I also did a metallic
> version; the lighting was completely wrong there too.) Also, I cannot
> make the glass look refractive.
>
> Oh well! It's not a terribly exciting scene anyway. :-/
the highlights on the plane from the refraction are very cool, you should
use them to improve the lighting. Also, contrast is too low i think because
everything seems to get lost in the black background. maybe add some small
sized phong to the texture to simulate a polished glass surface.
Maybe you could extend the plane so the background is not totally dark. I
like this image!
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