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Curiouser and curiouser...
The difference function has a problem too:
//Start of scene
camera {location <0,4,-5> look_at 0}
background{color rgb 1}
light_source {<-10, 10, -10> color rgb 1}
difference{
quadric {<1, -1, 1>, <0, 0, 0>, <0, 0, 0>, 0 clipped_by{plane{y,-1}}}
sphere{0,2}
pigment {color rgb .5}}
//End of scene
(I changed things around a little...)
Also, try adding an inverse to the quadric - you get the same thing as if
you were to replace the difference with the merge again...
Bent
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