"James Buddenhagen" <jbu### [at] REMOVEtexas net> wrote:
> But it would be easier if I could do something like:
>
> #declare M = matrix <...numbers...>
#declare M = transform {matrix <...numbers...>}
> and then:
> MyObject M
> (or maybe: MyObject matrix {M} )
object {MyObject transform {M}}
This should do the trick (cf. POV-Ray manual, 2.2.7.1.4 and 2.2.7.4)
JYR
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