POV-Ray : Newsgroups : povray.general : Text objects orientation problem : Text objects orientation problem Server Time
1 Aug 2024 20:13:22 EDT (-0400)
  Text objects orientation problem  
From: kerosin
Date: 19 Apr 2005 08:10:00
Message: <web.4264f3a2a28cc1e4601668100@news.povray.org>
Hello,

I use the following camera settings, which I derive from an OpenGL
projection matrix:

camera {
  perspective
  direction <0.0, 0.0, -1.0>
  right 1.40381791483 * x
  angle 83.0
  transform {
    matrix <
    0.19447261314,  0.767765769065, 0.610504812914,
    0.671023477777,  0.349843198668, -0.653710355293,
    -0.715477410038,  0.536791803748, -0.447153927808,
    -57.7085227966,  -52.2379188538, 28.1092147827
    >
  inverse }
}




My problem is, that I cant find a transformation matrix for my text objects
to render in direction of the x-axis, like they normaly would.

Can anyone please help me with this?

Thanks

Andreas Moll


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.