POV-Ray : Newsgroups : povray.newusers : <no subject> : Re: <no subject> Server Time
29 Jul 2024 20:26:30 EDT (-0400)
  Re: <no subject>  
From: roelof
Date: 5 Apr 2005 05:05:01
Message: <web.4252538f6f92e856a8399d8d0@news.povray.org>
"Hal" <pio### [at] hotmailcom> wrote:
> ok, i'm a newbie as you can see, and sorry about my poor english ...
>
> here's the deal :
> i'm builting a spaceship , and i wanna render it with Povray
>
> but a spaceship needs big rockets (or whatever the name is ) with big
> glowing lights , rigth ?
>
> so ... i had one ideia ,  i built a rocket , then , i put several ligths
> near the exit of it , and blocking the way out , i put in there a ball full
> of media , just like this one :
>
> http://img215.exs.cx/img215/2451/h9vy.jpg
>
> but i have a little problem ... when i put this ball in front of a bright
> thing , like the rocket, it reacts to the bright part and it looks like it
> is not there, or something ... i try to increse the amount of media and
> make it stronger ... but its not very good , the ball looks diferent if we
> look at diferent angles , because the things beyind it change ...
>
> so , my question is ...
>
> is there a way to make the ball's opacity very big , to appear always the
> same thing no matter what the angle or scene ilumination is ????
>
> tanks  :)

i have just started my first media experiments myself, also whit a rocket
engine
for that i used emmitting media thats cone shaped. im not sure what you are
looking for but in my case it looks very good.

roelof


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