Mike Williams <nos### [at] econymdemoncouk> wrote:
> Wasn't it roelof who wrote:
> >Hi,
> >I have a problem im trying to get a texure on this texure map.
> >
> >if created a png image to show what i want to see and what i dont want to
> >see.
> >on the bits i do show i want a some sort of rusty texure if created(far from
> >perfect yet)
> >but it only seems to show the red whit not a single bit of grey.
> >i know its not the texure itself because it does work on a normal box.
> >could anybody tell me what im doing wrong
>
> The "metal_roest" is being affected by the "scale 100" that applies to
> the texture map, and you're seeing a tiny bit of that pattern that just
> happens to be all red. Scale it back down by a factor of 100 and you'll
> see the grey bits.
>
> [1 pigment {metal_roest scale 0.01} ]
>
> --
> Mike Williams
> Gentleman of Leisure
thanks!!
that what the exact problem but i didnt tought it would be so easy
why dindt i see that:P
roelof
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