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I want to make a mouvement of 2 objects different. And the camera look at
the center point in this mouvement. In this case, my 2 object is the cone
and the difference(cylinder and quadric). How I can make this? I hope you
understand my question!!! Thanks a lots
camera{
location < 0 , -2 , 0.0 >
look_at < 0 , 1.0 , 0.0 >
}
difference{
cylinder{
< 0, -0.4, 0 > , < 0, 2.5, 0 >, 4
}
quadric{
< -1 , 1 , -1 > // A x^2 + B y^2 + Cz^2
< 0 , 0 , 0 > // D xy + E xz + F yz +
< 0 , 2.83 , 0 > // G x + H y + I z +
1 // J
}
texture {Mirror}
translate <2,0,0>}
cone{
<0,-1.5,0>,0,<0,-0.4,0>,0.2
pigment {Black}
translate <2,0 ,0>
}
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