Is it possible to render a MODEL instead of an IMAGE?
(Is it possible to store rendered colors with a mesh?)
In my ray tracer it's possible to sample the radiance on each triangle in a
mesh and store the (averaged) colors per-vertex in the mesh. When viewing
the mesh you then see the ray traced colors with per-vertex coloring.
(Since diffuse refelection is view-independant this works very well if the
mesh uses a diffuse BRDF.)
Is it possible to do this with POVRay? Sorry, but I am new to POVRay.
Thanks for any tips!
Kevin
Post a reply to this message
|