POV-Ray : Newsgroups : povray.general : Images on a Sphere Sweep : Re: Images on a Sphere Sweep Server Time
2 Aug 2024 02:20:21 EDT (-0400)
  Re: Images on a Sphere Sweep  
From: Mienai
Date: 11 Feb 2005 12:55:01
Message: <web.420cefed5d0d0bd2fcabfe660@news.povray.org>
Mike Williams <nos### [at] econymdemoncouk> wrote:
> Wasn't it Rick Measham who wrote:
> >I'm using a sphere sweep for a cat5 cable (that blue ethernet cable
> >hanging out the back of your computer). Along a real cable is a text
> >designation declaring the cable to be cat5 (or 6). I want to include
> >that in my model. However the shere sweep is (surprise!) not a straight
> >line.
> >
> >Is there any way to do this? What if the sweep was made up of many REAL
> >spheres or cylinders (each cylinder would be a lot smaller than the text
> >so I can't just put the text on every nth cylinder)
> >
> >Any help, as usual, will be greatly appreciated.
>
> I guess you need uv_mapping, but that's not currently available for
> sphere sweeps. What you might be able to do is to use the SweepSpline
> macro to produce a mesh that closely approximates the sphere sweep,
> since uv_mapping is available for meshes.
>
> See the last section of page
> <http://www.econym.demon.co.uk/isotut/more.htm>
>
> --
> Mike Williams
> Gentleman of Leisure


I'm a newbie, but I would think that if you're able to do a cylindrical
image map and somehow use a spline for a path with it, it might work?  just
an idea.


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