Jim Charter <jrc### [at] msncom> wrote:
> Use merge instead of union with transparent csg
I've done it. And I got the same result.
> and the cones difference looks a little inside out
It's mistaken opinion. I'd calculated all numbers before making the SDL
code.
It seems to me I've solved my problem. It's, possible, the background
reflection. But it's not good. Objects maked from glass must reflect, don't
they? And they do. At the same time final picture don't looks... realistic.
Thanks for help anyway.
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