PovRay 3.5: Torus Bugs? Predefined Torus different from Isosurface Torus Isosurface Code: isosurface { function { f_torus (x,y,z,0.385, 0.37) } accuracy 0.001 threshold 0 max_gradient 4 contained_by{sphere {0,0.5}} texture{pigment {White filter 0.7} finish{specular 1}} } Predefined Torus Code: torus{0.385, 0.37} texture{pigment {White filter 0.7} finish{specular 1}}
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