Warp <war### [at] tag povray org> wrote:
> It seems to be a problem of scale. If you multiply everything by 100,
> the shape renders just ok. However, with such small values as those
> there's a quite odd think happening there.
>>>SNIP<<<
odd indeed. I tried this. I made it a declared object with the radii
multiplyed by ten. then I called the object and hit it with .1 scale in X
and Z axis and it worked. thanks for pointing it out.
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