POV-Ray : Newsgroups : povray.newusers : How to rotate a declared object using normal? : Re: How to rotate a declared object using normal? Server Time
30 Jul 2024 00:25:12 EDT (-0400)
  Re: How to rotate a declared object using normal?  
From: Tranceaholic
Date: 9 Jan 2005 17:35:00
Message: <web.41e1b066227c4738b3941e880@news.povray.org>
"Slime" <fak### [at] emailaddress> wrote:
> > I've just started experimenting with the Trace() function, and I need to
> > know if it is possible to use the normal returned to rotate an object that
> > was already declared.
>
> Use the Reorient_Trans macro in transforms.inc.
>
>  - Slime
>  [ http://www.slimeland.com/ ]

Thanks for the quick response, Slime!  Using Reorient_Trans(y, Norm) gave
the result I was looking for!

Tranceaholic


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