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Thank, that got it. I had to specify it like this to get it working the way
i expected, where the middle of the image is the horizon, the top is
looking straight up and the bottom is looking straight down.
camera {
spherical
location <1,1,8> // position
look_at <0,0,8> // view
sky < 0.00000, 0.00000, 1.00000>
up < 0.0, 1, 0.0>
angle 360 // horizontal degrees
}
kurtz le pirate <kur### [at] yahoo fr> wrote:
> >>JM
>
> a beginning of answer :
> camera {
> spherical
> location <0, 0, 0>
> right -x
> angle 360, 180
> look_at <...>
> }
>
> then set the size of the output image to 1/2 -> +W1024 +H512
>
>
> hope this help!
> klp
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