POV-Ray : Newsgroups : povray.general : objects not rendering because of distances, etc : Re: objects not rendering because of distances, etc Server Time
2 Aug 2024 12:22:19 EDT (-0400)
  Re: objects not rendering because of distances, etc  
From: EagleSun
Date: 5 Jan 2005 12:00:00
Message: <web.41dc1bdf33b795a49011d8b10@news.povray.org>
Michael Raiford <mra### [at] hotmailcom> wrote:
> Slime wrote:
>
> > Well, POV-Ray does make far-away objects invisible on purpose. But as Warp
> > pointed out, the problems that it's trying to avoid are much worse than,
> > say, the sphere being sized wrong or slightly off its intended position. The
> > artifacts tend to be much more ugly: grainy and inconsistent.
>
> Maybe I misread..
>
> When did the far away objects being invisible take effect. It used to be
> that POVRay was happy to allow far away objects to render. They were
> difficult (if not impossible) to see, unless you set the camera's angle
> to a rediculously small amount to see said object...

The sun disappeared about 14.9 million kilometers away.  In realworld, the
sun is 149 million kilometers away, and it's 1.39 million kilometers in
diameter.  The focus is the earth, and the sun is a small disc in the sky.
In realworld, this size and distance should make the sun look as big as the
moon with normal viewing (zoom = 1).


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