|
|
Probably time for a thread of its own...
> What's keeping us from starting a Wiki?
> Or better, continuing the existing one at
> http://en.wikipedia.org/wiki/POV-ray
>
> We only need to agree on a useful lay-out and the thing can grow on its own.
There are already a lot of excellent tutorials out there.
Personally, the official documentation provides plenty of
useful information. More illustrations and color images like
http://www.f-lohmueller.de/pov_tut/addon/insert65.htm
would probably help. The TAG questions and tips pages
are also great.
What I'd like is a quick and in-depth reference for textures,
effects, methods, etc. A tool that would reduce the number
of test renders POV-Ray users have to make to get what they're
trying for. A simple picture with the POV-Ray code right
next to it, well-commented so it can be understood and
easily modified. All under a common format so it would be
fast and easy to navigate. And up-to-date with the latest
techniques and tricks.
Mike Williams' isosurface tutorial has proved to be incredibly
valuable to me
http://www.econym.demon.co.uk/isotut/index.htm
and it would be nice to have that kind of reference for all
of POV-Ray's features.
Great ideas like
http://book.povworld.org/
and
http://objects.povworld.org/
often stagnate due to lack of interest or the person driving
it drifts away from POV-Ray, so it would require someone
with an ability to stick to it over the years, and it would
be better if it was officially maintained so it's always
available.
Later this year I may be available to start a project like
this, should others not get it rolling before then.
-Mark Slone
Post a reply to this message
|
|