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Hi have a scene w/ the following object :
#declare terrain = height_field {
png "Eau.png"
smooth
texture {
material_map {
png "Eau_m.png"
texture {
pigment {
slope y
color_map {
[0 White]
[0.60 SteelBlue*0.1]
[0.65 White*2]
[0.7 Gray95]
[0.75 Gray80]
[0.85 MediumForestGreen]
[1 ForestGreen]
}
}
}
texture {pigment { Jade } scale 1/60 } // Foret
}
rotate x*90
}
translate <-.5, 0, -.5>
scale <6900,65535,6075>
finish { ambient rgb <0.1,0.2,0.1> }
}
But when I'm trying to generate the scene, I got following message :
File: Eau.pov Line: 35
File Context (5 lines):
rotate x*90
}
translate <-.5, 0, -.5>
scale <6900,65535,6075>
finish
Parse Error: Cannot layer over a patterned texture.
Can someone explain me why I got this kind of error ? I don't understand has
I use the same script (I think ;-D) w/ another scenes and it's working
perfectly.
Thanks
Lolo
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