POV-Ray : Newsgroups : povray.general : contemporary photorealism : Re: contemporary photorealism Server Time
2 Aug 2024 16:24:47 EDT (-0400)
  Re: contemporary photorealism  
From: Loki
Date: 20 Dec 2004 08:40:00
Message: <web.41c6d5e4e72f5907e9068d670@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
> Loki wrote:
> > Maybe there is a plugin/macro or something to do
> > this already (I'm a bit new...) but I would like to see something like
> > this:
> >
> >   diffuse { bozo ... }
> >   specular { image_map ... }
> >
>
> This is not a feature suggestion but a suggestion for a change in
> language design (and not a very consistent one).  What you could do with
> such a feature you can already do with texture maps.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 23 Sep. 2004 _____.//^>_*_<^/.______

Sorry I wasn't very clear.  What I mean is it would be good to be able to
map a different image map to the colour, diffuse, specular, reflection and
transparency channels of a texture separately.  I understand what you mean
about texture maps but that isn't quite what I was getting at.

L
-


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