I'm not going to do the obvious - it seems it's been done to death already -
so instead I wanted to suggest something which could be improved in POVRay,
I expect very simply. Maybe there is a plugin/macro or something to do
this already (I'm a bit new...) but I would like to see something like
this:
diffuse { bozo ... }
specular { image_map ... }
i.e. different mapping on different texture channels. Using multiple
channels of proper texturing, rather than layers, this would make it
possible to achieve some incredible images.
Just 2p to add...
L
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