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hey guys,
I am attempting to create an image of a laser hitting a crystal lattice,
made of many molecules.
My first attempt has yielded a red colored cylinder whos filter i changed
slightly to give the semblance of a laser.
Unfortunately the camera angle I am using makes the cylinder wider at one
end then the other, and changing the angle is not an option. How could I
make the cylinder with a more uniform size?
I am also having trouble creating the intersection point of the lattice and
the cylinder, those spheres contained inside the cylinder show up
differently than those that are behind both walls of the cylinder, I tried
to merge the two, but the rendering took far too long.
If there was some way to get rid of the cylinder completely and replace it
with a light source, I would, but I need to make the path the light travels
visible as well, and focus it on a direct spot, is there some way to do
this?
hmm, this is kind of rambling, it is difficult to explain what I am
thinking, if I find an image that makes it more clear I will post a URL.
thank you
Vince
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