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After a couple of IRTC submissions that used radiosity, and then getting
comments suggesting I should try using radiosity, I mean to get it right
this time. I have been using two-pass radiosity. I will post the image on
P.B.I.
Here is my problem. If I use a lower-quality first pass (count 500
error_bound .4 at 100*60) My lighting is just as flat on the second pass as
it always was. So now I am trying to use a 500*300 with the following
settings:
radiosity {
#if (pass1)
pretrace_start .04
pretrace_end .01
error_bound .1
minimum_reuse .0025
nearest_count 20
count 1200
recursion_limit 5
brightness 1
max_sample 2
low_error_factor 1
adc_bailout 0.01/20
save_file "radios"
#else
pretrace_start 1
pretrace_end 1
count 1200
recursion_limit 5
low_error_factor .5
gray_threshold 0.0
brightness 1.25
error_bound .8
minimum_reuse .0025
nearest_count 20
low_error_factor 1
adc_bailout 0.01/20
load_file "radios"
always_sample off
max_sample 1
#end
}
but this, even with the simplified first pass scene, will take over 11 days
to render! By the time I get the second pass done, I'll have run out of
time. Have I forgotten something, or does a good render just take this
long? It seems like I have seen high quality images that did not take quite
so long.
Also, I am having trouble with the smoothed second pass. It seems to lose a
lot of detail in small areas (see the ceiling in the posted image)
I have read the docs several times though, as well as Tim Nikias' two-pass
radiosity experiments, but I'm still not quite getting that clean, crisp,
complex shadowed look.
Thank you for any advice you can give.
-S
5TF!
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