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Hiya,
That's what's strange. I know the lights are in the right position because I
put them in myself (took 2hrs to load the text and then save it...). I also
put the camera in by hand too, although it may either be too close to the
molecule, or even inside it, but I wanted to find out by doing a quick
render of it first...
The statistics you normally see at the end of a render, doesn't appear when
I do it for this huge file...
While I'm here, can anyone recommend a good text editor that can handle huge
files like this?
Hold on, have just tried rendering the file again and I've now got an error
message:
Assertion: line 2190 of file povms.cpp
POVMSObject_Set failed, out of memory
Press Cancel to stop rendering
So this seems to be a memory problem. Is this anything to do with swap
space, or do I have to get more RAM?
Cheers!
Uplah
Mike Williams <nos### [at] econym demon co uk> wrote:
> Wasn't it Uplah who wrote:
> >Hello all!
> >
> >I'm back on POV-ray 3.6.1 for windows, trying to render a high res scene of
> >2 molecules overlaid on top each other. Unbelievably, the .pov file VMD
> >generated is 1.3GB! I've tried it in both POV-ray and MegaPOV, but no image
> >file is generated. It just says:
> >
> >Total Scene Processing Times
> > Parse Time: 0 hours 0 minutes 0 seconds (0 seconds)
> > Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
> > Cloth Time: 0 hours 0 minutes 0 seconds (0 seconds)
> > Mechsim Time: 0 hours 0 minutes 0 seconds (0 seconds)
> > Render Time: 0 hours 9 minutes 44 seconds (584 seconds)
> > Postpr. Time: 0 hours 0 minutes 0 seconds (0 seconds)
> > Total Time: 0 hours 9 minutes 44 seconds (584 seconds)
> >CPU time used: kernel 8.94 seconds, user 275.69 seconds, total 284.63
> >seconds
> >
> >POV-Ray finished
> >
> >I've tested the program with other scenes and it works fine. Does anyone
> >know what I can do to fix this? I have 1GB RAM and various free GBs of hard
> >disk space over many partitions.
>
> A parse time of 0 seconds suggests to me that POV isn't parsing 1.3Gb of
> data. Even on a pretty fast machine, POV should take quite a while to
> perform the parsing of anything that big.
>
> Rather than looking at just the timings, take a look at the "Scene
> Statistics" to see how many objects POV thinks there are in the scene.
> If it says there are 0 finite objects, then it didn't find your
> molecules. If is says there are 0 light sources then your scene appears
> may empty because you can't see anything in the dark. Another
> possibility (of many) is that VMD might not have pointed the camera
> towards the molecules.
>
> --
> Mike Williams
> Gentleman of Leisure
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