> Impressive! How did you do the kinematics? I have
> previously tried making dominos with the mechsim feature but
> didn't get very far at all as it seemed too slow to
> calculate more than even a few dominos.
Well I didn't do the kinematics or the animation (though I've got a
rollercoaster coming up next), though I would probably have an activation
frame (if statement) for each domino and any frames greater than the
activation frame rotate (using difference) it to a set value that can't be
exceeded. a power statement may be required to accurately control the
dominos rotation.
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