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"Rarius" <rar### [at] rariuscouk> wrote:
> A while back I posted an animation of a spacecraft approaching Mars... Ever
> since then I've been trying to create a adversary for it... Well, I think
> I've done it!
>
> This is one for the POV purists as it is totally CSG. That means no meshes
> and no modeller. It was all hand coded. Personally I find I get more
> control that way... It is amazing what you can do with a #while() loop! The
> only non CSG in the model are the textures which are all based on a single
> bitmap and the UN logos...
Very nice ships!
So, are these guys going after Freehold(*)?
>
> The attached image was rendered at 1280x1024 (my screen res) and resized in
> PSP...
>
> All told it took about 5 hours from start to finish... Now I need to
> choreograph a battle with the other ship!
>
> Rarius
(*) The reference, if anyone wants a good read (well, I think so), is
Freehold by Michael Z. Williamson. Free as an ebook (with many others!) at
http://www.baen.com/library/
Bye for now,
Mike Andrews.
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