POV-Ray : Newsgroups : povray.windows : filleting CSG objects : filleting CSG objects Server Time
26 Jun 2024 03:33:46 EDT (-0400)
  filleting CSG objects  
From: Bathurstfreak
Date: 11 Nov 2004 09:00:01
Message: <web.41936f72960218fb70d1465a0@news.povray.org>
A feature that would be really neat would be adding fillets to intersection
and difference objects. For example, the square edges created by this code
would become a fillet of specified radius. Could maybe fill the volume
within the CSG with spheres of set radius as long at the entire sphere was
within the object. Anyone got any better ideas?

intersection {
     sphere { <0, 0, 0>  2 scale <1,0.2,1> }
     sphere { <0, 0, 0>  2.2 scale <0.19,1,1> }}


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