"Przemek Loesch" <nomail@nomail> wrote:
> Beautifull!
> Very nice modelling and textures. I can hardly guess what is a modelled
> detail and what is an image mapped texture.
> The only thing which is is not perfect is depth of field effect, which has
> too much noise for me.
> By the way - has anybody tried to make an post-processed DOF with MegaPov
> new features? I mean to create depth map first and then to use it for
> blurring original image?
Hum... thanks but... :-)
See : http://hdri.cgtechniques.com/~sponza/
the Atrium was modelled and textured by Marko Dabrovic.
The picture is noisy indeed but it is just a preliminary work.
Jerome
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