Beautifull!
Very nice modelling and textures. I can hardly guess what is a modelled
detail and what is an image mapped texture.
The only thing which is is not perfect is depth of field effect, which has
too much noise for me.
By the way - has anybody tried to make an post-processed DOF with MegaPov
new features? I mean to create depth map first and then to use it for
blurring original image?
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