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Hi! I'm trying to simulate a real sky, i.e. using only scattering,
absorbtion, media densities.... no sky sphere or any artifact of that kind!
But I'm not a specialist in the behaviour of light in the atmosphere... I
already noticed that it is not easy! If you have any information about how
to do it correctly, or if you already made some work in that field I would
be very happy to hear from you! Thanks in advance. [Reynald]
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