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Le Forgeron:
Thanks, I did something similar this morning (made a mistake in the
measurements though, I need to do it over again).
I measured (or rather will measure again) my computer room - AND measure the
furniture in it (tall bookshelves, packing boxes, chairs, etc...) - modeled
everything in a POV file (just simple approximate pigments).
I stand in a corner and just look at the room (using only one eye - I HAVE
two eyes of course, but the comparison is meaningless if I use binocular
vision)... note where my perception "falls off" on the walls (I might try
putting marked stickynotes on the walls as markers later).
I render, then keep adjusting the POV camera angle until it seems as
identical as possible to what I perceive (deliberately ignoring too much
peripherial vision). As a check, I derive extremes - I find the "this is
DEFINITELY too much telephoto look", and I find the "this is DEFINITELY too
much wide angle", and then find the midpoint. Etc.
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