Christoph Hormann <chr### [at] gmx de> wrote:
> .obj files are text format as well - they will not be significantly
> smaller than a mesh2. If the files your modeller generates are much
> larger the program is simply inefficient. Concerning why POV-Ray does
> not support any binary geometry files read:
>
> http://tag.povray.org/povQandT/filesQandT.html#binarymeshdata
>
> Christoph
So, how am I going to put in some .obj file that someone gives me (or that I
made) into a PovRay scene? Should I be converting them? (Crossroad does the
job? or is there a better option?).
Sincerely,
Jose Capco
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