|
|
"michael.lodge" <mic### [at] tiscalicouk> wrote:
> Hi, I am starting to study povray at university and I am playing around
> with a simple animation. What I want is a cube made up of 6 polygon
> objects with verious textures applied to each. The cube is centered around
> 0,0,0 and all I want to do is rotate the cube around an axis from the top
> left back corner to the bottom right front corner i.e. the cube rotates
> diagnaly round ( excuse the spelling). I have generated the following code
> but cannot get my head around the rotation. Is it possible the define a
> new axis other than x y z and rotate the object around it?
Hi,
http://tag.povray.org/povQandT/languageQandT.html#rotating
Greets, Mark
Post a reply to this message
|
|