Samuel Benge <stb### [at] hotmailcom> wrote:
> Here's something I began developing recently. It takes any old CSG
> object and attempts to round its edges. It's based on the object pigment
> pattern and works by exploiting the 'accuracy' of a surface normal.
The effect looks real good and the code is simple, so I believe it will get
circulated a lot. The technique is very clever, as I've learned to expect
from you :)
--
jussi.kantola
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