Well, here is my first attempt at a cleanup. In this iteration, I took Mr.
Praay's recommendation of simply removing "area_light" from the photons {}
block of my area light. This yeilds an immediate improvement. I will start
fiddling with other settings once I can get the light levels exactly where
I want them. Right now, I think the insides of the blocks are a bit too
dark. Thanks a lot for the suggestions.
Image was rendered in 400 tiles (20x20 grid) using SMPOV, distributed across
19 3.2 GHz P4 computers. Using HyperThreading, there were a total of 27
POVRay instances running for 28 hours to generate this image.
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