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Andrew C on Mozilla <voi### [at] devnull> wrote:
> > This is my first attempt at a POVRay scene. I figured I'd start with my
> > son's "Peek-A-Blocks" because they look very cool, but are composed of
> > simple shapes. I'd appreciate any comments, constructive or otherwise. :-)
>
> That is actually very cool!!
>
> (I especially like the wood texture BTW...)
You like that, huh? You're welcome to use it if you like, seeing as it's
part of the POV distribution ;-)
#include "woods.inc"
texture {
T_Wood2
finish {
specular 0.25
roughness 0.1
ambient 0.1
diffuse 0.5
reflection 0.1
}
}
>
> > I'm especially interested in suggestions to improve either lighting or
> > finish attributes to enhance the realism of the scene. For reference, here
> > is a side-by-side of the original blocks vs. my blocks:
> >
> >
http://www.hentschels.com:8000/~pictures/cgi-bin/album/index.cgi?file=/2004/04April/Blocks/Comparison.jpg
>
> Dude, that is just *scary* real! Dam that's good!
>
> Andrew @ home.
- dan B hentschel
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