POV-Ray : Newsgroups : povray.binaries.images : columned hall w/ crystal sphere : Re: columned hall w/ crystal sphere Server Time
7 Nov 2024 09:25:23 EST (-0500)
  Re: columned hall w/ crystal sphere  
From: demented yam
Date: 6 Sep 2004 11:40:01
Message: <web.413c840df6916ed644994c830@news.povray.org>
"Tim Nikias" <JUSTTHELOWERCASE:timISNOTnikias(at)gmx.netWARE> wrote:
> > aside from a simple "global_settings {ambient_light 1 }", there is no
> other
> > light in the image.
>
> Actually, that is just the default setting, IIRC. It's use is for the
> ambient-settings in the finishes of the object's texturing. Objects that
> aren't directly lit by any actual lightsource would just appear black, and
> many a beginner's images would end up being pits of darkness with few
> lighted spots. To simulate a very crude ambient lighting, ambient thus
> lights up all surfaces, disregarding the actual amount of light or shadow
> they get. I hope my phrasing wasn't too complicated, but you can always look
> for "ambient" in the documentation.
>
> Regards,
> Tim
>
> --
> "Tim Nikias v2.0"
> Homepage: <http://www.nolights.de>

no, thats ok.

i just assumed that the default ambient setting was 0.

my mistake


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