ok, i fixed the problems set forth in the original reply, and i think the
overall effect is really a lot better.
for the grainy, i multiplied the stone texture for the floor by a factor of
1000.
i also made the columns redder (what i always imagined in the books, and i
removed the innermost ring of columns (seemed a little crowded to me)
the sphere(soon to be sword) is, in fact lit by 3 spotlights. two of which
are something like 150 above the center and one is only 50.
aside from a simple "global_settings {ambient_light 1 }", there is no other
light in the image.
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