POV-Ray : Newsgroups : povray.binaries.images : Building facades (1) : Re: Building facades (1) Server Time
7 Nov 2024 09:25:37 EST (-0500)
  Re: Building facades (1)  
From: StDunstan
Date: 3 Sep 2004 11:25:01
Message: <web.41388c7a5fa8f174d99800df0@news.povray.org>
"=Bob=" <robertUNDERSCOREdobbinsATmailDOTtdsDOTnet> wrote:
> "StDunstan" <fla### [at] yahoocom> wrote in message
news:web.41382ff9ce83a56bd99800df0@news.povray.org...
> : The problem : It needs ages to be rendered on an average PC, especially as
> : soon as you use CSG to get the window holes.
>
> Gorgeous! Very real looking. The only way I've ever found
> to speed up such things is to not use CSG removal at
> all and just "build" it like builders do. It takes more coding,
> but it generates faster.
> =Bob=



After all... Why not ? and the window frames would be more realistic then.

As long as I just have verticals and hotizontal limit it would not be so
difficult. For curvy arch on top... need higher skill than mine for now...

I will work on it, thanks


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