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Hi,
I've discovered that, when i'm trying to render a moon, and I change the
viewing direction so that it appears in the corner of the viewing window,
it becomes slightly skewed. This is also true when I try to translate the
moon object to a corner of the viewing window.
The code uses an isosurface, and is based much on a tutorial found here:
http://www.xenoarch.com/tutorials/moon.html
Would anyone be able to tell me why please?
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