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after solving the last problem with your nice #switch i now have another
problem. I created a cameraspline using the spline.mcr but as already
mentioned in in another post, the look_at point moves with the movement of
the camera or even more worse, the camera looks in the moving direction.
But i need to have it focused to a single point. Or even better i would
like to create another spline for the look_at. Is it possible ? Sorry but
i'm still a noob in creating animations.
The path and the camera.
#declare Path = create_spline (
array[10] {< 0, 0, 10>,
< -10, 0, 0>,
< 0, 10, 0>,
< 10, 0, 0>,
< 0, 0,-10>,
< -10, 0, 0>,
< 0, 0, 10>,
< 10, 0, 0>,
< 0, 0,-10>,
< -10, 0, 0> },
spline_loop (yes) + spline_tension (-1))
preview_spline (Path, default_options)
#declare CAM_motion = camera {right -4/3*x up y
angle 45.000000
location < 0.01, 0, 0 >
look_at <0,0,0>
animate_by_spline (Path, auto_banking (off))}
Thanks in advance, Shu.
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