POV-Ray : Newsgroups : povray.newusers : Re: How to transform box<0 , 1> to box<p1 , p2>? : Re: How to transform box<0 , 1> to box<p1 , p2>? Server Time
30 Jul 2024 06:23:54 EDT (-0400)
  Re: How to transform box<0 , 1> to box<p1 , p2>?  
From: D  H  Berlin
Date: 22 Aug 2004 15:55:00
Message: <web.4128f8f7baeff42317b111d50@news.povray.org>
"incognito" <nomail@nomail> wrote:
> Not sure if this answers the question but if you declare the box to be an
> object, you can then rotate that object to the desired orientation.
>
> Hope this helps.

I figured out that it is important always to use the same scheme for the
coordinates p1 and p2: for example p1 always front bottom left corner and
p2 backward upper right corner
Then I could just the way I'm doing it now. (Instead of using mathematics I
don't understand. :)

Greetings
Dieter


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